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Latest Flash Reviews
22 Reviews | 0 w/ Responses
"IMO Best one so far - Much improved since Ep 1"
This episode was great. It had a nice mix of storyand (lol) "mindless violence", and although it was quite long, I really enjoyed watching through it. The episode also had some good comedy in it :) I can see some definite improvement from the first episode to this one.
Prev. episode summary is also a nice add-on, and good thing u added the skip. Kinda long though, but I guess thats what happens when its not voiced ( the intro). Speaking of voiced...old goombas droning on. I heartily support Shadow's attitue towards that. (Now looking at my review I think I droned on too...)
Pros:
-"Over 9000" intentionally used again :D +1
-More story +1
-More Wario/Waluigi comedy +1 (+ an extra .5 for the Banana Joe)
-Sonic's XD. Gotta love that. +1
-Old-skool. +1
-Luigi's...er...(the event where he's running into the pipe, followed by Stufwell's T.T) +.5
-Luigi + Sea of Bloopers =P OWNED +1
-Mecha Sonic looking stupid ("...wasting time looking for drowned rats.") +.5
-Missles...Finally some explosives. +.5
-Good plot with the Minus World and the Pipe Maze. +1
-Plot twist w/ Bowser's kidnapping (I have to say that I did not expect Bowser to do a cliche Peach kidnapping) +1.5
-Overall, nice music that fits the mood. +1
-Awesome voice acting by araskin500 and pthouse. +2
Cons:
-You used 3D in what should be a 2D setting T.T (see the part where cape mario v M.Sonic in the air exchanging punches/kicks) -1
-Moving BG is not smooth when cape mario & mecha sonic fly up (its mabye a couple of bytes off, so there appear to be breaks every time the BG loops. Same with Luigi's moment) -1
-The charge on the spin dash I did not like...I think its more the blue orbs being concentrated rather than the fact that they pause (albeit saying something) before attacking, but yeah... -1
-Buttons on the main menu...I dont like that ur using the same SFX for the SMBZ Logo and for the buttons (plus it just doesnt seem synced with the button press and the sound) -.5
-Time bewteen two scenes: I felt that some of the video between two scenes could have been split to make smaller scenes. -.5
Neutral Ground (somwehere between the Pipe Maze and the Minus World :P)
-The Doomship: I think that the image could be ripped from a Star Wars Imperial Destroyer, but since its just a screen image, I guess it doesn't matter too much.
-Luigi going into the mushroom house...its OK I guess...are u going to turn it into a running gag? o.0
-Mecha Mario (w/e): Neutral as of now because its simply some foreshadowing atm.
-Prof. Frankly's long monologue: Long + boring, but I suppose a character trait.
So overall AWESOME job on this episode. I think it was well worth the wait, and I hope you will continue to make your pwnage episodes in this great series. Can't wait for #8.
Final Score: 9/10
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The concept of the game is pretty good, and you have a fair number of obstacles; its a pretty simple game, which isn't always bad. However, it was too easy, there needs to be harder difficulties, and the bullet cannon really should be relocated to directly on the side. Also, you need a return-to-menu button at the end.
I like the music choice ^_^
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Those old guys just looked messed up but other than that omfg lmfao totally hilarious.
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Latest Audio Reviews
Nicely done, but it does get annoying (to me) after hearing it over and over. But anyways, yeah good job. Pearl>Diamond!!
Author's Response:
Pink Mecha Godzilla > Blue Time Giraffe. XD
I was hoping the saws would add a unique touch, as oppose to annoying. :/
I'm going to keep in the same vein for the Admin battle (since the Admin is a remix of Grunt battles), but I plan to do something else for Cyrus'es theme.
Glad you liked it!
Keep it up!!
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